
Tactician (weapon reloads resistant to slow-mo) Tactician (resistance to slow-mo, on swap, adds) Machine Gunner (resistance to slow-mo, on firing) Hollow Point Rounds (weapon recoil multiplier) High Capacity Mags (extra mag ammo, of base value) In addition to providing valuable information to their team, Commandos are the masters of assault rifles, allowing them to deal with most weaker ZEDs handily.Ĭommando skill choices let them focus on either being a man-of-war for the team through improved weapon handling, better damage and increased health and armor or by representing a bulletstorm-emitting machine gunner-esque type of player that delivers a ton of stopping power thanks to extended magazines and better stumbling capabilities.ĭuring ZED Time, you reload perk weapons at full speed and switch perk weapons twice as fast.ĭuring ZED Time, you do 3% more damage with perk weapons and shoot 3x faster with all guns.Īctual Stats Eat Lead (extra mag ammo, of base value)įallback (weapon switch time, diminution) Both these abilities have a limited range, but it increases with each level the Commando gains. Commandos also display the health bars above injured ZEDs, allowing them to prioritize the targets and know when a particularly dangerous ZED is on the ropes.

The Commando has the unique ability to make Stalkers visible to their teammates.
